Kyrre Glette

Ph.D. Student
Evolvable Hardware
Robotics and Intelligent Systems
Microelectronic Systems Group
Department of Informatics
University of Oslo

E-mail: kyrrehg at ifi.uio.no
Phone: +47 22 84 01 36
Room: Ifi, 2401


Teaching involvement:
INF3430 - Digital systemkonstruksjon

Publications:
K. Glette, J. Torresen, M. Yasunaga and Y. Yamaguchi. On-Chip Evolution Using a Soft Processor Core Applied to Image Recognition. In Proceedings of the 1st NASA /ESA Conference on Adaptive Hardware and Systems(AHS-2006), Istanbul - Turkey, pages 373-380, IEEE Computer Society, 2006.

K. Glette and J. Torresen. A flexible on-chip evolution system implemented on a Xilinx Virtex-II Pro device. In Evolvable Systems: From Biology to Hardware. Sixth International Conference, ICES 2005, volume 3637 of Lecture Notes in Computer Science, pages 66–75. Springer-Verlag, 2005.


School projects:
[Motion Control for a Planetary Exploration Rover with Six Steerable Wheels] Master Thesis.
[evoCOPTER] Autumn project 9th semester. Evolvable hardware project. See images/videos at [Oyvind's school page]
[Geon] Genetic art. Software project in evolutionary computation course, 8th semester. Information at [Erling Ellingsen's page]
[bbox] Autumn project 7th semester. Hardware project.


Some multimedia demonstrations that I made together with friends:
[smoke this] Rushed 64KB intro for win32 platform. Geforce 5+ graphics card and fast CPU recommended. Uses OpenGL.
[resonance] Demo for win32 platform. Geforce 5+ graphics card recommended. Uses OpenGL.
[don't stop] Demo for win32 platform. Geforce 4+ graphics card and 512MB+ RAM recommended. Uses OpenGL.
[perkele plus+] Demo for Sony Ericsson mobile phones (works on K700/K750 and maybe newer). Uses MIDP 2.0, JSR184 and Mascot Capsule.
[meet the biots] Demo for win32 platform. Geforce 4+ graphics card recommended. Uses OpenGL.
[lumotronik] Demo for win32 platform. Geforce3+ graphics card recommended. Uses OpenGL.
[glowsick] Demo for win32 platform. Geforce3+ graphics card recommended. Uses OpenGL.
[the horizontal] Demo for win32 platform. Geforce3+ graphics card recommended. Uses OpenGL.
[eff8] (divx version here) Demo for Series 60 mobile phones. Has to be run from internal phone mem (do not install on memory card).
[contact] Textmode demo for win32 platform.


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