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2006-2007 / Course descriptions / ID201702 Computer Graphics, Visualisaton, Simulation  

ID201702 Computer Graphics, Visualisaton, Simulation

Course Code
ID201702

Course Name
Computer Graphics, Visualisaton, Simulation

Credits
15.00

Target Audience
Students from bachelor of engineering, computer engineering, cybernetics and telematics

Prerequisites

ID101101 and ID101301 or equivalents
Understanding of matrix and vector calculation

Objectives

After the course the student should be able to:

- Basic knowledge of graphical equipment
- Know the structure of a graphics system
- Know basic graphical techniques
- Use a 3D modelling tool
- Create and use 3D models
- Use a 3D graphical API
- Make own 3D applications

Topics

- Graphical equipment
- Graphical basic techniques
- Graphic primitives
- Transformations and windowing
- 3D modelling
- Game technology
- Game engines

Instruction

Topic lectures, exercises, project
Course requires substantial amount of self-effort.

Mandatory Assignments

Complete all exercises

Evaluation

A larger student project - conducted individualy or in groups of two.
Grade is given based on an overall impression of the project.

Grades
Letter

Revised date
2004.03.03