2006-2007 / Course descriptions / ID201702 Computer Graphics, Visualisaton, Simulation
ID101101 and ID101301 or equivalentsUnderstanding of matrix and vector calculation
After the course the student should be able to:
- Basic knowledge of graphical equipment- Know the structure of a graphics system- Know basic graphical techniques- Use a 3D modelling tool- Create and use 3D models- Use a 3D graphical API- Make own 3D applications
- Graphical equipment- Graphical basic techniques- Graphic primitives- Transformations and windowing- 3D modelling- Game technology- Game engines
Topic lectures, exercises, projectCourse requires substantial amount of self-effort.
Complete all exercises
A larger student project - conducted individualy or in groups of two.Grade is given based on an overall impression of the project.