2005 - 2006 / Course descriptions / ID201702 Computer Graphics, Visualisaton, Simulation
ID101101 and ID101301 or equivalentsUnderstanding of matrix and vector calculation
After the course the student should be able to:
- Basic knowledge of graphical equipment - Know the structure of a graphics system - Know basic graphical techniques - Use a 3D modelling tool - Create and use 3D models - Use a 3D graphical API- Make own 3D applications
- Graphical equipment - Graphical basic techniques - Graphic primitives - Transformations and windowing - 3D modelling - Game technology- Game engines
Topic lectures, exercises, projectCourse requires substantial amount of self-effort.
Complete all exercises
A larger student project - conducted individualy or in groups of two.Grade is given based on an overall impression of the project.